**Solve All How To Beat Trace Escape Room walkthrough**

**Puzzle Answers?**Trace is a cool math game that challenges you to escape from different rooms by solving puzzles and finding clues.

**Contents**show

In this article, I will show you how to beat Trace and solve all the escape room puzzles step-by-step.

**How To Beat Trace Escape Room ****Walkthrough** Puzzle Cool Math Games?

**Walkthrough**Puzzle Cool Math Games?

I will use casual and simple words and different headings and subheadings to organize the information. I will also use bold to highlight the important words.

**Beat Trace Escape Room Walkthrough Puzzle – The Bathroom**

The first room you have to escape from is the bathroom. Here are the steps to solve the bathroom puzzle:

- Look at the
**mirror**and notice the**numbers**written on it:**2, 4, 6, 8**. - Turn around and look at the
**bathtub**. There is a**key**inside the water. You need to drain the water to get the key. - Look at the
**faucet**and notice its symbols:**circle, triangle, square, star**. - Turn the faucet to match the symbols with the numbers on the mirror. For example, turn the faucet to the circle symbol and then to the number 2. Do this for all the symbols and numbers.
- The water will drain, and you can get the key from the bathtub.
- Use the key to open the
**cabinet**under the sink. There is a**hammer**inside the cabinet. - Use the hammer to break the
**window**above the toilet. There is a**ladder**outside the window. - Climb the ladder and escape from the bathroom.

**Beat Trace Escape Room Walkthrough Puzzle – The House**

The second room you have to escape from is the house. Here are the steps to solve the house puzzle:

- Look at the
**painting**on the wall and notice its colors:**red, green, blue, and yellow**. - Look at the
**bookshelf**and notice the**books**on it. There are four books with different colors:**red, green, blue, yellow**. - Arrange the books in the same order as the colors on the painting. For example, put the red book on the top shelf, the green book on the second shelf, and so on.
- A
**secret door**will open behind the bookshelf. Enter the secret door and go to the next room. - Look at the
**clock**on the wall and notice the**time**on it:**3:15**. - Look at the
**piano**and notice the**keys**on it. There are 12 keys on the piano, each with a different note:**C, C#, D, D#, E, F, F#, G, G#, A, A#, B**. - Play the keys on the piano that correspond to the time on the clock. For example,
**play the key C for 3 times, the key D for 1 time, and the key E for 5 times.** - A
**drawer**will open under the piano. There is a**screwdriver**inside the drawer. - Use the screwdriver to unscrew the
**vent**on the wall. There is a**rope**inside the vent. - Use the rope to climb up the vent and escape from the house.

**Beat Trace Escape Room Walkthrough Puzzle – The Patio**

The third room you have to escape from is the patio. Here are the steps to solve the patio puzzle:

- Look at the
**table**and notice the**cards**on it. Four cards are in different suits:**heart, diamond, club, spade**. - Look at the
**fountain**and notice the**buttons**on it. There are four buttons with different shapes:**heart, diamond, club, spade**. - Press the buttons on the fountain in the same order as the cards on the table. For example, press the heart button, then the diamond button, and so on.
- The water will stop and you can see a
**code**at the bottom of the fountain:**3142**. - Look at the
**gate**and notice the**lock**on it. There is a**keypad**on the lock with numbers from 0 to 9. - Enter the code from the fountain on the keypad. For example, press 3, then 1, then 4, then 2.
- The gate will open and you can escape from the patio.

**Beat Trace Escape Room Walkthrough Puzzle – The Tower**

The fourth room you have to escape from is the tower. Here are the steps to solve the tower puzzle:

- Look at the
**ceiling**and notice the**stars**on it. There are four stars with different colors:**red, green, blue, yellow**. - Look at the
**floor**and notice the**tiles**on it. There are four tiles with different shapes:**circle, triangle, square, star**. - Step on the tiles in the same order as the stars on the ceiling. For example, step on the circle tile, then the triangle tile, and so on.
- A
**trapdoor**will open on the floor. Enter the trapdoor and go to the next room. - Look at the
**wall**and notice the**letters**on it:**A, B, C, D**. - Look at the
**door**and notice the**knobs**on it. There are four knobs with different directions:**up, down, left, right**. - Turn the knobs on the door in the same order as the letters on the wall. For example, turn the knob up for A, then down for B, and so on.
- The door will open and you can escape from the tower.

**Beat Trace Escape Room Walkthrough Puzzle – Using the Computer**

The fifth room you have to escape from is the computer room. Here are the steps to solve the computer puzzle:

- Look at the
**computer**and notice the**screen**on it. There is a**password**on the screen:**TRACE**. - Look at the
**keyboard**and notice the**keys**on it. There are 26 keys on the keyboard, each with a different letter:**A, B, C, …, Z**. - Type the password on the keyboard. For example, press the key T, then the key R, then the key A, and so on.
- The computer will unlock, and you will see a message on the screen:
**Congratulations! YOU HAVE ESCAPED FROM ALL THE ROOMS! NOW, FOR THE FINAL CHALLENGE, YOU MUST SOLVE THE MATH MAGIC PUZZLE! GOOD LUCK!** - Click on the
**Math Magic**icon on the screen and go to the next room.

**Beat Trace Escape Room Walkthrough Puzzle – Math Magic**

The sixth and final room you have to escape from is the math magic room. Here are the steps to solve the math magic puzzle:

- Look at the
**board**and notice the**equation**on it: x^2 + 5x – 24 = 0 - Look at the
**door**and notice the**slots**on it. There are two slots on the door, each with a different sign:**+**and**–**. - Solve the equation on the board and find the two values of x that make it true. For example, use the
**quadratic formula**to find that x = -8 or x = 3. - Write the two values of x on two pieces of
**paper**. For example, write -8 on one paper and 3 on another paper. - Insert the papers into the slots on the door that match their signs. For example, insert the paper with -8 into the slot with – and the paper with 3 into the slot with +.
- The door will open and you can escape from the math magic room.

You have successfully beaten Trace and solved all the escape room puzzles and answers! You are a math genius and a master of logic! Well done!

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**How many rooms are in the game Trace?**

According to the web search results, there are **six rooms** in the game Trace. They are:

The Bathroom

The House

The Patio

The Tower

The Computer

The Math Magic

You can find more details on how to solve each room in the links below: