Helldivers 2: What To Unlock First

What are the best items to get first in Helldivers 2? Helldivers 2 is a fun game where you fight for democracy in space. You can unlock many weapons and stratagems to help you in your missions.

But what should you unlock first? Here are some tips to get you started.

What to Unlock First in Helldivers 2?

What you unlock first in Helldivers 2 depends on your playstyle and preferences, but here are some general recommendations:

Helldivers 2: Best Weapons To Unlock First:

Early unlocks:

SG-8 Punisher: A powerful pump shotgun great for close-quarters combat.

  • Damage: 360
  • Capacity: 16
  • Recoil: 110
  • Fire Rate: 80
  • Weapon Traits: Light Armor Penetrating, Rounds Reload

P-19 Redeemer: A rapid-fire machine pistol for versatile damage at any range.

  • Damage: 50
  • Capacity: 50
  • Recoil: 20
  • Fire Rate: 1380
  • Weapon Traits: Light Armor Penetrating, One Handed

R-63 Diligence: A marksman rifle for accurate long-range engagements.

  • Damage: 112
  • Capacity: 20
  • Recoil: 35
  • Fire Rate: 350
  • Weapon Traits: Light Armor Penetrating

LAS-5 Scythe: A laser beam weapon with high ammo efficiency for melting groups of enemies.

  • Damage/Sec: 300
  • Fire Limit: 8
  • Recoil: 1
  • Stun Time: 0 Seconds
  • Weapon Traits: Light Armor Penetrating, Beam, Heat

Later unlocks:

R-63CS Diligence Counter Sniper: A high-damage variant of the Diligence for taking down heavy enemies.

  • Damage: 224
  • Capacity: 10
  • Recoil: 70
  • Fire Rate: 175
  • Weapon Traits: Heavy Armor Penetrating

SMG-37 Defender: Slow-firing submachine gun with high damage per shot.

  • Damage: 70
  • Capacity: 45
  • Recoil: 10
  • Fire Rate: 520
  • Weapon Traits: Light Armor Penetrating, One Handed

AR-23P Liberator Penetrator: Liberator variant with better armor penetration.

  • Damage: 55
  • Capacity: 45
  • Recoil: 15
  • Fire Rate: 640
  • Weapon Traits: Medium Armor Penetrating

Helldivers 2: What stratagems To Unlock First

Helldivers 2 is a game where you can use different stratagems to fight against the enemies of democracy. 

Stratagems are special abilities that you can call in from your ship. Some of the best stratagems to unlock first are:

Eagle: Airstrike – a powerful attack that can damage large and armored enemies and destroy objectives. You can unlock it at level 2 for 4000 requisition points.

  • Call-In Time: 4 seconds
  • Uses: Unlimited
  • Cooldown Time: 100 seconds
  • Stratagem Traits: Explosive, Orbital

Supply Pack – a useful item that can replenish your ammo and grenades. You can unlock it at level 1 for 1000 requisition points.

  • Call-In Time: 12 seconds
  • Uses: Unlimited
  • Cooldown Time: 160 seconds
  • Stratagem Traits: Hellpod

Recoilless Rifle: This is a high-damage weapon that can pierce through multiple targets. You can unlock it on page 3 of the ‘Helldivers Mobilize’ Warbond.

  • Call-In Time: 3 seconds
  • Uses: Unlimited
  • Cooldown Time: 480 seconds
  • Weapon Traits: Support Weapon, Hellpod, Explosive

AMG 43 Machine Gun Sentry

  • Quick and deadly stationary defensive tower.
  • Automatically eliminates enemies.
  • It is essential for solo play and holding down areas.
  • Call-In Time: 3 seconds
  • Uses: Unlimited
  • Cooldown Time: 240 seconds
  • Stratagem Traits: Hellpod, Automated

B1 Supply Pack

  • Deployable backpack for storing and distributing ammo.
  • It helps during ammo shortages and can be restocked from resupply drops.
  • Occupies backpack equipment slot.
  • Call-In Time: 12 seconds
  • Uses: Unlimited
  • Cooldown Time: 160 seconds
  • Stratagem Traits: Hellpod

Offensive Eagle Air Strike

  • Calls in a fighter jet to drop bombs on enemies.
  • It has a quick cooldown but has a high risk of friendly fire.
  • Use with caution and communicate with teammates.
  • Call-In Time: 3 seconds
  • Uses: Unlimited
  • Cooldown Time: 120 seconds
  • Stratagem Traits: Explosive, Air

Incendiary Mines

  • Deployable mines that explode on touch.
  • Effective defensively and offensively.
  • It is useful for creating death lanes or clearing bug nests.
  • Call-In Time: 3 seconds
  • Uses: Unlimited
  • Cooldown Time: 180 seconds
  • Stratagem Traits: Hellpod, Incendiary

Mortar Strike

  • Long-range artillery for clearing out enemy encampments.
  • It doesn’t require bugs to be on-screen to target.
  • Set up preemptively and watch out for friendly fire.
  • Call-In Time: 5 seconds
  • Uses: Unlimited
  • Cooldown Time: 300 seconds
  • Stratagem Traits: Explosive, Orbital

Helldivers 2: What Armor To Unlock First

In Helldivers 2, choosing the best Armor to unlock first depends on your playstyle and preferred stats:

Early Game:

  • High Mobility:Scout: Light Armor with bonus movement speed and jump height, ideal for dodging and flanking.
  • Assault: Balanced Armor with decent mobility and defense, good for all-around play.
  • High Defense:Tank: Heavy Armor with high health and resistance but slower movement. Choose this if you prefer tanking hits for your team.

Mid/Late Game:

  • Specialize: After gaining experience, consider more specialized Armor depending on your role:Aggressive: B-24 Enforcer (increased damage), Hellbringer (explosive resistance), or Void Stalker (melee damage).
  • Supportive: Medicus (healing effectiveness), Bastion (turret damage), or Technician (ammo capacity).
  • Defensive: Juggernaut (damage resistance), Fortress (shield health), or Bulwark (shield duration).

Stats to Consider:

  • Armor Rating: Overall protection against enemy attacks.
  • Speed: Movement speed is important for dodging and flanking.
  • Stamina Regen: How quickly stamina recovers for sprinting and dodging.
  • Passive Skill: A unique bonus is offered with each armor set.

Helldivers 2: Which Ship Modules to Unlock First

Choosing the best Ship Modules to unlock first in Helldivers 2 depends on your playstyle and team composition. 

Here’s a breakdown of some popular options with their key stats to help you decide:

Early Game Focus:

  • Donation Access License (60 Common Samples): +1 Magazine for Support Weapons. A universal upgrade, making support weapons significantly more effective.
  • Targeting Software Upgrade (80 Common Samples): -25% Orbital Stratagem Deployment Time. Faster deployment means faster access to powerful Stratagems.
  • Reinforcement Beacon (100 Common Samples): Allows players to call down reinforcements at specific locations. Great for reviving fallen teammates or strategic deployments.

Mid-Game Focus:

  • Streamlined Request Process (150 Uncommon Samples): -10% Stratagem Cooldown. Increased cooldown reduction allows for more frequent use of Stratagems.
  • Advanced Landing Module (200 Uncommon Samples): +50% Landing Zone Size. Easier and more strategic team deployments.
  • Orbital Defense Platform (250 Uncommon Samples): Provides continuous air support, defending objectives, and weakening enemies.

Late-Game Focus:

  • Advanced Orbital Relay (300 Rare Samples): Target Stratagems anywhere on the map. Strategic flexibility and wider area control.
  • Capital Ship Integration (400 Rare Samples): Unlocks powerful Capital Ship abilities for tactical advantages.
  • Planetary Orbital Bombardment (500 Rare Samples): Devastating orbital strike, clearing entire areas but with a long cooldown. Use strategically for high-impact moments.

Important Notes:

  • Consider difficulty level: Prioritizing defensive or supportive modules might be more beneficial for higher difficulties.
  • Team composition: Choose modules that complement your team’s roles and strategies if playing with others.
  • Experiment and adapt: Try different modules and see what works best for you in different situations.

Some stats to consider when choosing:

  • Cost: How many samples is the module required to unlock?
  • Availability: How early in the game can you unlock it?
  • Activation Time: How long does activating the module’s effect take?
  • Area of Effect: How large is the impact zone of the module’s effect?

Helldivers 2: What Perks To Unlock First

Helldivers 2 categorizes perks into different trees: Soldier, Support, Demolition, and Tactics. Choosing which to unlock first depends on your preferred playstyle:

For a more offensive approach:

  • Soldier: Focus on “Damage Dealt Bonus” and “Critical Hit Chance/Damage” to maximize your firepower. Consider “Reload Speed Bonus,” too, if you frequently swap weapons.
  • Demolition: “Grenade Damage Bonus” and “Area of Effect Bonus” enhance your explosive capabilities. Unlock “Blast Jump” for mobility and evasiveness.

For a more supportive role:

  • Support: Prioritize “Ammo Capacity Bonus” and “Healing Effectiveness” to assist your teammates. “Turret Duration/Damage Bonus” strengthens your deployed turrets.
  • Tactics: “Orbital Deployment Speed” and “Strategic Airfield Capacity” expedite your orbital abilities. Invest in “Reinforcement Beacon Radius” for wider teammate respawns.

For a generalist approach:

  • Balance perks across different trees: Choose a mix of offensive, supportive, and tactical perks depending on your mission needs and team composition.

Important Notes:

  • Experiment and adapt based on your playstyle and squad dynamic.
  • Remember, perks require unlocking medals, so focus on earning specific ones related to your desired perks.
  • You can always respec later if you change your mind.
  • Consider the difficulty level you’re playing on: harder difficulties require more defensive or supportive perks.

Last Words

Helldivers 2 is a game that challenges you to fight against alien invaders in a variety of missions. To succeed, you must unlock your playstyle’s best weapons, perks, and stratagems.

Some of the items that you should unlock first are the Recoilless Rifle, the Heavy Armor, and the Resupply Pack. These will help you deal more damage, survive longer, and replenish your ammo. 

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